Spy hunter2/18/2024 The current highscore is shown in the menu screen.įor driving in the water - 15 points per quarter of the screenįor driving on land - 25 points per quarter of the screenĮach time you get into the boat house (no matter if from water or land) you get 1500 points. ![]() The current score is shown at the lower rim of the screen. If you go off the road or drive into an obstacle, this will cost you one agent vehicle. Each one, except for the Road-Lord has its unique weapon.ĭumps barrels in front of the amphibian vehicleįires torpedoes on your amphibian vehicle But you can also use your car to ram enemies and thus push them off the street. With the fire button of the joystick in port#1 you can fire machine guns or missiles and with the fire button of the joystick in port#2 smoke or oil. Available weapons are shown at the lower right of the screen. After the installation of a new weapon your car will roll out again. For this you need to let the transporter pass and when you are behind it drive into it from the rear. To get access to new weapons you need to connect to the transporter. when the terrain changes, the transporter appears at the roadside. You will also meet bridges and icy tracks.Įach time a new section of the track starts, i.e. Here you drive your car into a boathouse, there it will automatically change to a water compliant amphibian vehicle. In a later section you will reach a river. The terrain changes in the course of the game, both the colour and the ground. It will drive to the roadside and unload your agent car which is equipped with a machine gun. The game starts with a transporter appearing at the lower border of the screen. Both buttons are used to trigger weapons.įire button in port#1 = fire the front weaponįire button in port#2 = fire the rear weaponĪdditional keys during the game and in the demoĬourse of the game The movement of the car is controlled by the joystick in port#1, the joystick in port#2 only provides for the second firebutton. Hints Controls įor this game one should use a "Dual Control Modul" (a holding in which two joysticks are held together), as the fire buttons of both joysticks are needed to play. It is very interesting how the controls were implemented, you can use the second joystick in port 2 to fire the rearward weapon. This comprises the level build-up, the graphics and also the FX. Ī very detailed, almost exact 1:1 conversion of the popular arcade original. ![]() even "The Copter", the Mad Bomber is not indestructible.
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